2/11/2024 0 Comments Darkest dungeon four antiquarianKnowing when to camp and when to invest in 'prevent night time ambush' abilities is also important. Simply prioritizing enemy stress dealers and wrapping up fights faster can go a long way to preventing stress build up. While they definitely have their uses if you know how to prioritize fights, newer players tend to try to 'spam' them (along with heals) in situations where they are going to receive far more stress/damage than they can recover. I see a lot of newer players lean pretty hard on them. Jester and HM's stress heals aren't mandatory. Kills also heal 3 stress which doesn't sound like much but when you are playing smart both crits and kill shots will really start to offset periodic stress ticks. Enemies also get faster, so neglecting things like speed/ambush chance, as well as accuracy, resists, etc will cause problems later.Ĭrits aren't useless on overkills, because a crit will heal stress and give the hero a buff (if you have CoM DLC). Veteran and Champion dungeons introduce new enemies that warrant new strategies. His summons get stronger over time, so you can't completely ignore them. Shambler, for example, will scramble your heroes and stress them hard. Knowing how the battles play out gives you the opportunity to plan ahead. I don't believe Shambler gives any better rewards at higher difficulties, so fighting him in Veteran/Champion is just for the sake of challenge.
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